Launch Countdown Log: Day 7


Give it up for Day 7 everybodyyy at this rate we'll be onto Day 8, maybe even Day 9, in no time. I still do a bit of work on the weekends, and so today I made a few solid bugfixes and started updating the key artwork / UI buttons etc., since some of them weren't as polished as they could be; just some graphical design blemishes here and there. One of those updates includes the logo, which I've replaced on Itch. The letters in 'RAILGUN 500' now have consistent spacing, and the dark gray background is now slightly larger! Wow!! 

This is the type of minute work I'm getting up to towards the end of development here. It's weird because I feel like rushing through everything since each individual task is relatively small, but I know the game won't be as polished as I want it to be if I do that, so I still need to make sure to take the proper amount of time with each task and make sure I'm satisfied with the work. 

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